AI Insights · Timothy · April 2024
Top 5 Educational Games Performance in Latin America Q1 2024
An overview of the performance of the top 5 educational games on a unified platform in Latin America during the first quarter of 2024, including weekly downloads, revenue, and active users.
The first quarter of 2024 saw significant activity in the educational games category on a unified platform in Latin America. Here, we analyze the performance of the top 5 apps: Toca Boca World, Sago Mini World: Kids Games, Aha World: Doll Dress-Up Game, Bebi: Baby Games for 2-4y kids, and Animal Jam.
Toca Boca World from Toca Boca started the quarter strong with weekly revenue of around $263K in early January, before experiencing a decline to approximately $85K in mid-March. Weekly downloads showed a similar trend, starting at 559K and dipping to around 271K, before seeing a slight resurgence to 349K by the end of March. The app maintained a robust user base, with weekly active users starting at 5.8M and fluctuating throughout the quarter, ending at 4.5M.
Sago Mini World: Kids Games from Play Piknik had a relatively steady revenue stream, beginning the quarter at roughly $9.8K and closing at around $8.5K. Downloads peaked at 34K in the first week of January, followed by fluctuations, reaching about 21.5K in the last week of March. Weekly active users saw a slight decline from 113K to around 106K over the same period.
Aha World: Doll Dress-Up Game from Aha World Ltd. experienced a modest revenue increase, starting at $5.4K and ending the quarter at around $4.4K. Downloads began at 186K and decreased to 107K by the end of March, with a notable dip to 73K in early March. Active users remained relatively stable, starting at 877K and finishing at 850K.
Bebi: Baby Games for 2-4y kids from Bebi Family saw consistent revenue throughout the quarter, starting at $3.1K and closing at around $3.3K. Downloads were relatively stable, starting at 6.2K and ending at 8.1K, with a notable peak of 15.7K in mid-February. Active users saw a slight increase from 41K to around 40K by the end of March.
Animal Jam from WildWorks had a steady revenue, starting at $2.2K and finishing at around $1.4K. Downloads showed a slight increase, starting at 2.7K and ending at 3.6K. Weekly active users saw a minor fluctuation, beginning at 7.2K and ending at approximately 8.2K by the end of March.
Data for this analysis is sourced from Sensor Tower, where more detailed insights can be found.